Crafting and more sprites


Hello!

Spent most of today working on the crafting system, which I did get to work.
While I won't get into the nitty-gritty,  a friend of mine described my specific solution as "Notch-ing up the code", which he defined as "A very clever solution that will probably cause a major rework down the line."
Not going to lie: Kinda proud of that.


The optical element is still very much a placeholder, but now I'm two systems away from being able to plan out the entire game. That means we're going to enter Alpha soon-ish!

I've also made some more sprites which will eventually find their way into the mansion.

There may or may not be an update tomorrow, as it's quite a busy day, all of which unrelated to game development, but if I can't make it, I'll be back on Thursday with more juicy, juicy updates.

Cheers!

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